

Found in the Special Options of control panel.

Removed "expanding" map over time feature. Updated spawns, bases, and capture points to be more balanced Added capturing map points will give Victory points (team score) to the capturing team. Added countdown Time Limit to Victory condition that host can adjust (50min default)

It is not possible to view the doctrines that enemy players have chosen while not in their team.Įach faction has two different sets of doctrines, one set for mid war, and another set for late war. Teammates will have different icons next to their name depending on which doctrine that they have chosen. The first tier unlocks five minutes into the game, the second at fifteen minutes, and the final tier at twenty-five minutes.ĭoctrines are chosen by players while inside an MP lobby prior to the game beginning. The three tiers are each locked behind a separate timer. Because of this, spawning units from the Doctrine menu is not to be taken lightly, as spawning too many lower tier units can lock you out of the more powerful tier three units. However, there is no method to refill DP. Unlike manpower, the player will start with maximum DP.

Units from the doctrine menu are spawned using DP, or "Doctrine Points", and cost CP to maintain just like any other unit. heavy anti tank guns in a defensive doctrine), but there are exceptions to this rule to ensure that doctrines aren't too restrictive to other styles of gameplay. Generally speaking, the units made available will fit with the theme of the doctrine (I.E. Doctrines are a feature of Gates of Hell: Ostfront that allows players to specialize in a certain area by supplementing the base roster with special units based on the doctrine chosen.
